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A friend who mapped for tf2 said I shouldn't be adding lights yet, and should get the basic map done, now I'm just curious. (Lights are named and one steet light has an light and a light_spot). I've been compiling on fast for the time being, but i wonder if I need to stop with the complicated lights.
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I'm working on RP_Caldera 2 and I've always built the map one building at a time, with a basic layout either made in paint or in my head, but after adding another light to my powerplant with a sparky generator it broke the lights! It's all bright everywhere. Hello! So I make RP maps as a hobby, haven't really released any except RP_Caldera and an edit of East Coast, and I normally either give up or run into an drawback that makes me give up.